2011
The 2011 client is still being finished. For now it's open to beta testers, and it will open to everyone when it's ready.
What already works
- Saving data in games: scripts can use SaveNumber, SaveString and the other Save and Load functions, and players keep their data between visits.
- InsertService:LoadAsset, to load models into a game.
- Friend and group checks in scripts, like IsFriendsWith and IsInGroup.
See All clients for the other years.